In just three weeks, two fellow students and I brought Aeros to life – a cozy and momentum-based game that offers a unique experience by letting players control the wind instead of the character. This project showed me what’s possible with creativity, teamwork, and determination. It was an incredible journey that not only strengthened my skills but also fueled my passion for game design.
Game dEscription
You are a small piece of paper floating in the wind. Go on an adventure through various environments, changing your shape to navigate through the levels more easily. Move by harnessing natural forces, like manipulating the wind!




